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1 a 10 de 67 Resultados
29 ago. 2024
López Fernández, Daniel, 2024, "Supplementary material for the article "Adoption and Impact of ChatGPT in Computer Science Education: A Case Study on a Database Administration Course"", https://doi.org/10.21950/CHKXAH, e-cienciaDatos, V1
This dataset contains the data related to the article "Adoption and Impact of ChatGPT in Computer Science Education: A Case Study on a Database Administration Course" available at https://arxiv.org/abs/2407.12145. This dataset contains data of 37 computer science students. The fi...
19 jul. 2024
López Fernández, Daniel; Gordillo Méndez, Aldo, 2024, "Supplementary material for the article "Comparing a LEGO® Serious Play Activity With a Traditional Lecture in Software Engineering Education"", https://doi.org/10.21950/FV06VG, e-cienciaDatos, V2
This dataset contains the data related to the article "Comparing a LEGO® Serious Play Activity With a Traditional Lecture in Software Engineering Education" with DOI 10.1109/ACCESS.2024.3403504. This dataset contains data of 227 software engineering students, 110 of which belonge...
16 jul. 2024
López Fernández, Daniel; Gordillo Méndez, Aldo, 2024, "Supplementary material for the article "Are Virtual Reality Serious Video Games More Effective Than Web Video Games?"", https://doi.org/10.21950/55ATJB, e-cienciaDatos, V1
This dataset contains the data related to the article "Are Virtual Reality Serious Video Games More Effective Than Web Video Games?" with DOI 10.1109/MCG.2023.3244036. This dataset contains data of 289 computer science students divided into two groups: one composed of 110 student...
16 jul. 2024
López Fernández, Daniel; Gordillo Méndez, Aldo, 2024, "Supplementary material for the article "Learning and Motivational Impact of Using a Virtual Reality Serious Video Game to Learn Scrum"", https://doi.org/10.21950/NLDX4S, e-cienciaDatos, V1
This dataset contains the data related to the article "Learning and Motivational Impact of Using a Virtual Reality Serious Video Game to Learn Scrum" with DOI 10.1109/TG.2022.3213127. This dataset contains data of 78 software engineering students, 25 of which were enrolled in the...
15 jul. 2024
López Fernández, Daniel; Gordillo Méndez, Aldo, 2024, "Supplementary material for the article "Comparing effectiveness of educational video games of different genres in computer science education"", https://doi.org/10.21950/SC939J, e-cienciaDatos, V1
This dataset contains the data related to the article "Comparing effectiveness of educational video games of different genres in computer science education" with DOI 10.1016/j.entcom.2023.100588. This dataset contains data of 45 computer science students. The first tab of the fil...
5 jul. 2024
López Fernández, Daniel; Gordillo Méndez, Aldo, 2024, "Supplementary material for the article "Are Remote Educational Escape Rooms Designed During the Pandemic Useful in a Postpandemic Face-to-Face Setting?"", https://doi.org/10.21950/YPUVOY, e-cienciaDatos, V1
This dataset contains the data related to the article "Are Remote Educational Escape Rooms Designed During the Pandemic Useful in a Postpandemic Face-to-Face Setting?" with DOI 10.1109/MIC.2023.3336057. This dataset contains data of 241 software engineering students, 140 of which...
28 jun. 2024
Gordillo Méndez, Aldo; López Fernández, Daniel, 2024, "Supplementary material for the article "Are Educational Escape Rooms More Effective Than Traditional Lectures for Teaching Software Engineering? A Randomized Controlled Trial"", https://doi.org/10.21950/4NXDMH, e-cienciaDatos, V1
This dataset contains the data related to the article "Are Educational Escape Rooms More Effective Than Traditional Lectures for Teaching Software Engineering? A Randomized Controlled Trial" with DOI 10.1109/TE.2024.3403913. This dataset contains data of 326 software engineering...
26 jun. 2024
Gordillo Méndez, Aldo; López Fernández, Daniel; Tovar Caro, Edmundo; Mayor Márquez, Jesús, 2024, "Supplementary material for the article "A Comparison of the Usefulness of Game-Based Learning and Video-Based Learning for Teaching Software Engineering in Online Environments"", https://doi.org/10.21950/RST6AY, e-cienciaDatos, V1
This dataset contains the data related to the article "A Comparison of the Usefulness of Game-Based Learning and Video-Based Learning for Teaching Software Engineering in Online Environments" with DOI 10.1109/FIE58773.2023.10343449. This dataset contains data of 193 software engi...
26 jun. 2024
López Pernas, Sonsoles; Barra Arias, Enrique; Gordillo Méndez, Aldo; Alonso González, Álvaro; Quemada Vives, Juan, 2024, "Supplementary material for the article "Scaling Student Feedback in Software Engineering Massive Open Online Courses"", https://doi.org/10.21950/7IVJWM, e-cienciaDatos, V1
This dataset contains the data related to the article "Scaling Student Feedback in Software Engineering Massive Open Online Courses" with DOI 10.1109/MS.2023.3275035. This dataset contains data about the students' perceptions and usage of an automated assessment tool (MOOCauto) f...
26 jun. 2024
Barra Arias, Enrique; Quemada Vives, Juan; López Pernas, Sonsoles; Gordillo Méndez, Aldo; Alonso González, Álvaro; Carril Fuentetaja, Abel, 2024, "Supplementary material for the article "An autonomous low‑cost studio to record production‑ready instructional videos"", https://doi.org/10.21950/8UTB8L, e-cienciaDatos, V1
This dataset contains the data related to the article "An autonomous low‑cost studio to record production‑ready instructional videos" with DOI 10.1007/s11042-024-18250-8. This dataset is provided through an XLSX file with two sheets: 1) SAGA_Survey_TAM. This sheet contains 31 res...
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